The Waialua Robotics Program began in 1999 and Team 359 has participated in the FIRST Robotics Competition every year since then, with the exception of 2004, when the Hawaiian Kids participated in the Botball Competition.

 

2000

Co-Opertition FIRST
(2000)

 

In the year 2000, the Waialua Robotics team paricipated in their first FIRST Robotics competition. That year the game was played on a rectangular field with 2 troughs suspended in the center of the field. There was also a ramp in the middle of the field with a bar suspended 5 feet high. The object of the game was to place different colored balls into the troughs. A robot on the ramp or suspended from the center bar at the end of the match would receive bonus points for their alliance.

 

The game Dyabolical Dynamics was played on a large carpeted rectangular field with an 18 inch high rail and a central bridge that didvided the field in half. The bridge could tilt to either side of the field and/or remain leveled. At opposite ends of the field there was a 7 foot movable goal and scattered around the field were small varied colored balls. The object of the game was to place the black balls into the movable goals and move the goals onto the bridge. To earn bonus points for their alliances, teams must cap the goals with large yellow balls and balance the goals on the central bridge.

2001

Diabolical Dynamics
(2001)

2002

Zone Zeal
(2002)

 

In the 2002 game, the robots had to compete within the bounds of the playing field while human players were located at stations just outside the playing field. Only human players were allowed to return balls from the Alliance station to the playing field. At the start of each match, each alliance station contained 10 orange soccer balls while 20 yellow soccer balls were centered along each side of the playing field. Both colored balls were used to score points.

 

Stack Attack was the name of the 2003 game and it was played on a 54-foot long by 24-foot wide playing field. Across the center of the field there was a 2-foot high platform that was 4-feet wide by 12-feet long. To access the platform there were 8-foot long ramps on the long sides. In each match there were 2 alliances of 2 teams that competed. Each team consisted of a human player, two driver/operators, and a coach. A match consisted of a 10-second Human Player Period, a 15-second Autonomous Control Period, and a 1 minute and 45 second Remote Control Period.

2003

Stack Attack
(2003)

2004

Botball
(2004)

 

The object of the game is to receive a higher score than your opponent alliance by delivering balls into goals, capping goals with larger balls, and/or having robots hanging from the Pull-Up Bar at the end of the round of competition.

 

In 2005 the game Triple Play consisted of 2 alliances - one "red" and one "blue" - which were composed of 3 teams that competed in each match. The object of the game was to receive a higher score than your opponent alliance by placing tetras on or into goals, getting three goals in a row capped with tetras, and/or having all three robots on an alliance in their end zone at the end of the match.

2005

Triple Play
(2005)

2006

Aim High
(2006)

 

Aim High, the 2006 game, was played by two alliances, red and blue, each consisting of three robots. The game was played on a large rectangular field. Located at the far ends of the field were the alliance station walls. In these walls were 3 goals, a high goal 10 feet in the air and 2 low goals on the ground. Above the high goal was a green illuminated target used by the robot's vision system to track the goal's location.

 

 

The game Rack N' Roll was made up of two scoring periods. The first period is “Autonomous” (the robots run without driver control) lasting 15 seconds. During the autonomous period, robots tried to place a “Keeper” tube on one of the spider legs of the Rack using a color vision tracking system to find one of the four target lights at the top of the rack. Once placed, a “Keeper” tube may not be removed or “Spoiled.”

2007

Rack 'N' Roll
(2007)

Overdrive
(2008)

 

Overdrive was played on the track designed to mimic a raceway with a 6 foot tall overpass where four trackballs were placed. Two alliances, one red and one blue, composed of three teams each, competed in each match. The object of the game was to attain a higher score than your opponent by making counter-clockwise laps with your robot around the track while moving large trackballs over and under the overpass that bisects the track

 

This year’s game for the competition is Lunacy, in celebration of Apollo 11th’s, Neil Armstrong, taking his first steps onto the moon. The playing field, known as the “crater”, is made of regolith, which lowers the friction for this year’s competition making it that much more interesting. Due to the regolith, robots have to use a specific set of wheels, rover wheels, given to teams with their kit of parts...

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Lunacy
(2009)

 

© 2010 Waialua Robotics Team